How Pugna and Witch Doctor perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Pugna and Witch Doctor win 51.02% of ranked matches when playing on the same team, over 5,390 matches.
Protecting a channeling Witch Doctor from physical damage is the main job for Pugna in this pairing. A well-timed Decrepify on Witch Doctor himself can completely save a Death Ward from being cancelled by an enemy carry. This defensive utility is the core of their partnership. The offensive side is trickier; using Decrepify on an enemy makes them immune to Death Ward's physical damage, so it must be avoided. However, Pugna can amplify the damage from Maledict and Paralyzing Cask, which provides a secondary way to secure kills if the team communicates and focuses the right target.
In a real game, this lane's success hinges on coordination. The Pugna player has to think like a bodyguard, keeping an eye on Witch Doctor and using Decrepify to save him or to set up a Maledict burst on a secondary target. This duo can be effective at creating a safe zone in fights and punishing enemies who overextend. The risk is always that a panicked Decrepify on the wrong target saves an enemy from a full Death Ward. Because both heroes are fragile and the potential for error is high, the lane often feels balanced on a knife's edge, succeeding or failing based on player execution.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 55.73% | 384 |
| Crusader & Archon | 51.14% | 876 |
| Legend & Ancient | 53.92% | 612 |
| Divine & Immortal | 49.68% | 157 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 51.02% | ▲ +0.4pp | 5,390 |
| 7.41d | 50.66% | ▲ +0.4pp | 58,899 |
| 7.41c | 50.29% | ▲ +0.7pp | 30,176 |
| 7.41b | 49.56% | — | 29,486 |
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Data updated Aug 17, 2026.