How Clockwerk and Rubick perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Clockwerk and Rubick win 48.52% of ranked matches when playing on the same team, over 6,501 matches.
Setting up a spell steal for Rubick is the main goal here. Clockwerk’s Hookshot provides an excellent, long-range stun that isolates a single target, giving Rubick a clean window to lift them with Telekinesis and grab their best ability. This can be powerful if Clockwerk catches a hero with a huge teamfight ultimate. The problem is that Clockwerk’s own spells are poor targets for Spell Steal. If the enemy team doesn't have game-changing abilities to take, or if Rubick fails to steal the right one in the chaos, the synergy offers very little beyond a basic stun chain.
This makes their game plan feel inconsistent. The duo relies on finding specific pickoffs where a key enemy is both alone and has a crucial ultimate available. Executing this often requires both heroes to dive deep into enemy territory, making them vulnerable to counter-initiation. If the target’s teammates collapse, Clockwerk and Rubick can easily be caught out of position and killed. Without the perfect enemy draft to enable Spell Steal, they often lack the damage or control to secure kills on their own, making their combined efforts feel unreliable.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 49.08% | 163 |
| Crusader & Archon | 47.31% | 782 |
| Legend & Ancient | 52.92% | 1,062 |
| Divine & Immortal | 49.11% | 560 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 48.52% | ▲ +0.1pp | 6,501 |
| 7.41d | 48.40% | ▼ -1.6pp | 87,452 |
| 7.41c | 50.04% | ▲ +1.2pp | 50,651 |
| 7.41b | 48.80% | — | 30,698 |
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Data updated Aug 17, 2026.