How Razor and Skywrath Mage perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Razor and Skywrath Mage win 49.93% of ranked matches when playing on the same team, over 8,722 matches.
Winning separate lanes doesn't always translate into a smooth mid-game for this pair. The core issue is conflicting goals during a gank. Skywrath Mage needs a target held in place to guarantee damage from Mystic Flare, but Razor offers no hard stuns. Razor, meanwhile, wants to maintain his Static Link for as long as possible to drain damage, but Skywrath's burst-oriented combo doesn't help prolong the fight. While Ancient Seal amplifies some of Razor's magic damage, the fundamental lack of lockdown means their target can often survive by walking away before either hero can secure the kill.
This duo puts immense pressure on the rest of the team to provide control. If the draft lacks stuns, Razor and Skywrath Mage often find their early advantages evaporating. Enemies with mobility or escape items can split them up, breaking the Static Link or sidestepping the Mystic Flare. As the game goes on and Black King Bars appear, both heroes can struggle to have an impact. They create two independent threats that don't effectively set each other up, leading to fights where they might trade kills but fail to decisively win the engagement and take objectives.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 53.65% | 643 |
| Crusader & Archon | 52.13% | 1,339 |
| Legend & Ancient | 49.11% | 955 |
| Divine & Immortal | 47.25% | 273 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 49.93% | ▲ +0.1pp | 8,722 |
| 7.41d | 49.81% | ▲ +1.7pp | 96,086 |
| 7.41c | 48.09% | ▼ -0.0pp | 38,682 |
| 7.41b | 48.10% | — | 45,535 |
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Data updated Aug 17, 2026.