How Razor and Undying perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Razor and Undying win 50.70% of ranked matches when playing on the same team, over 8,390 matches.
Setting up a teamfight can feel awkward for this pair. Razor's entire plan revolves around using Static Link on a single, high-value target and running them down. He wants to isolate and drain one person. Undying, on the other hand, wants the exact opposite; he thrives in chaos by dropping Tombstone in the middle of as many enemies as possible. This core conflict means they're often pulling the fight in two different directions. Razor might be chasing his linked target away from the Tombstone, while the zombies are attacking someone else entirely. They don't help each other focus down the right hero.
This disconnect can lead to stalled-out mid-games where taking objectives is a struggle. Undying can create space with Flesh Golem and his zombies, but Razor isn't a hero who quickly demolishes towers after a fight. For the combination to succeed, the fight has to go perfectly for one of them — either Razor gets a solo kill on a key hero before the fight, or the enemy team mistakenly clumps up for a perfect Tombstone. More often, they end up fighting separate battles on the same screen, which doesn't lead to the decisive wins needed to secure map control.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 53.08% | 584 |
| Crusader & Archon | 55.92% | 1,275 |
| Legend & Ancient | 49.86% | 1,049 |
| Divine & Immortal | 54.41% | 329 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 50.70% | ▼ -0.4pp | 8,390 |
| 7.41d | 51.11% | ▲ +2.0pp | 82,184 |
| 7.41c | 49.15% | ▲ +0.6pp | 30,488 |
| 7.41b | 48.51% | — | 34,488 |
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Data updated Aug 17, 2026.