How Rubick and Silencer perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Rubick and Silencer win 49.99% of ranked matches when playing on the same team, over 17,485 matches.
Setting up kills during Global Silence can feel a bit redundant with a Rubick on your team. While Silencer stops the enemy from casting, Rubick can use Telekinesis to guarantee a pickoff on a key target, creating a simple lockdown chain. Beyond that initial silence, however, their kits can sometimes work at cross-purposes. Silencer’s presence with Arcane Curse and Last Word often makes enemies hesitant to use their big teamfight spells. This is generally good, but it can mean the prime targets for Rubick’s Spell Steal are never even cast, leaving him with less impactful options.
The pairing often results in two supports who both want levels and a few items to be effective, which can create a greedy lineup that struggles in the early game. Neither hero provides a strong frontline presence or inherent tower pressure. Their success together hinges on finding early kills with their combined control and snowballing from there. If the enemy team is durable and doesn't rely on a single big spell for Rubick to steal, this duo can feel like it lacks a clear win condition, making their overall impact fairly neutral.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 50.31% | 652 |
| Crusader & Archon | 50.34% | 2,521 |
| Legend & Ancient | 50.34% | 2,686 |
| Divine & Immortal | 49.71% | 859 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 49.99% | ▲ +0.4pp | 17,485 |
| 7.41d | 49.59% | ▼ -0.6pp | 212,320 |
| 7.41c | 50.16% | ▼ -0.5pp | 117,238 |
| 7.41b | 50.65% | — | 110,815 |
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Data updated Aug 17, 2026.