How Rubick and Snapfire perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Rubick and Snapfire win 48.13% of ranked matches when playing on the same team, over 27,677 matches.
Pairing these two together often means betting on a strong laning phase. Rubick provides an easy setup with Telekinesis, guaranteeing that Snapfire can land a Firesnap Cookie stun or a full-duration Mortimer Kisses from a safe distance. This lockdown and burst damage can dominate a lane and create early space for your team. However, the synergy largely ends there. Rubick's Spell Steal finds little of value from Snapfire's kit. Her abilities are solid, but they aren't the game-changing spells he is looking to copy to turn a teamfight, which keeps their overall impact together quite grounded.
The result is a duo that can secure a good start but doesn't have a special way to close out the game together. After the laning stage, their success depends more on how they enable their cores and what spells Rubick can find on the enemy team. Snapfire will focus on saving allies and controlling fights with her ultimate, while Rubick hunts for a key enemy spell. An early advantage from their lane combo is common, but it doesn't always translate into a victory because their kits don't continue to scale off each other into the late game.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 52.53% | 712 |
| Crusader & Archon | 50.26% | 3,601 |
| Legend & Ancient | 52.01% | 5,243 |
| Divine & Immortal | 49.49% | 2,275 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 48.13% | ▼ -3.9pp | 27,677 |
| 7.41d | 51.99% | ▲ +1.0pp | 424,324 |
| 7.41c | 50.97% | ▲ +3.3pp | 149,035 |
| 7.41b | 47.66% | — | 58,737 |
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Data updated Aug 17, 2026.