How Silencer and Tinker perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Silencer and Tinker win 44.96% of ranked matches when playing on the same team, over 645 matches.
Farming the map with this duo can feel inefficient. Both Tinker and Silencer are hungry heroes who need gold and experience to hit their timings. Tinker's entire game revolves around using Rearm to farm multiple lanes and jungle camps, effectively sucking the resources out of a huge area. Silencer, even as a support, wants items and levels to make his Glaives of Wisdom hit hard and to survive fights. This creates a natural tension over who gets the safe farm, often slowing down item progression for one or both heroes and leaving the rest of the team with scraps.
This economic conflict leads to an awkward mid-game. A farmed Tinker wants to split-push and apply pressure everywhere, which often means he isn't with the team when fights break out. Silencer's Global Silence is one of the strongest teamfight initiation tools in the game, but its impact is lessened when your team is forced to fight four-versus-five. The team has to play reactively, using a major cooldown to save a caught-out Tinker or taking a disadvantaged fight. Opponents can exploit this by forcing objectives against the grouped heroes, knowing Tinker is too busy pushing a lane to help defend.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 40.45% | 267 |
| Crusader & Archon | 44.41% | 671 |
| Legend & Ancient | 48.91% | 552 |
| Divine & Immortal | 46.86% | 207 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 44.96% | ▼ -3.1pp | 645 |
| 7.41d | 48.02% | ▲ +0.3pp | 58,095 |
| 7.41c | 47.73% | ▼ -0.1pp | 30,561 |
| 7.41b | 47.78% | — | 25,750 |
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Data updated Aug 11, 2026.