How Silencer and Void Spirit perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Silencer and Void Spirit win 50.24% of ranked matches when playing on the same team, over 5,486 matches.
Setting up a kill with Global Silence gives Void Spirit an easy window to zip in and land his combo. A free Aether Remnant without the enemy instantly using a defensive spell can secure a pickoff that might otherwise get away. Silencer follows up with Arcane Curse and Last Word, adding a bit more damage to Void Spirit’s initial burst. The problem is that Void Spirit is already so mobile and self-sufficient that he often doesn't need this kind of setup to find kills. He can create his own opportunities, so the global setup is a bonus rather than a core part of his plan.
This pairing feels fine, but rarely amazing. Their most powerful interaction is tied to a very long cooldown, so for most of the game, they operate independently. In teamfights, Silencer wants to stay in the back and control the fight from a safe distance, while Void Spirit is diving deep to find and burst fragile heroes. Their targets might be different and their positioning is completely opposite. While they don't get in each other's way, they also don't consistently amplify each other's strengths beyond that initial Global Silence play, leading to a partnership that feels pretty neutral.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 51.21% | 207 |
| Crusader & Archon | 48.96% | 672 |
| Legend & Ancient | 48.40% | 845 |
| Divine & Immortal | 49.19% | 370 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 50.24% | ▼ -0.3pp | 5,486 |
| 7.41d | 50.54% | ▼ -0.7pp | 68,070 |
| 7.41c | 51.21% | ▼ -0.1pp | 36,722 |
| 7.41b | 51.33% | — | 41,094 |
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Data updated Aug 17, 2026.