How Slark and Tinker perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Slark and Tinker win 45.23% of ranked matches when playing on the same team, over 577 matches.
Pouncing on a target as Slark often leaves him isolated when his key damage-dealer is a Tinker. The fundamental problem is that both heroes want to play completely different games. Slark thrives on diving deep, building Essence Shift stacks, and staying in the brawl. He needs allies who can commit with him, provide lockdown, or create chaos. Tinker, by contrast, plays a game of attrition from extreme range, contributing damage with his spells but never committing to the front lines. He provides no stuns or control to help Slark stick to a target, and he can't follow up on the aggressive initiations that Slark needs to convert into won teamfights.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 48.62% | 218 |
| Crusader & Archon | 41.49% | 658 |
| Legend & Ancient | 47.52% | 545 |
| Divine & Immortal | 44.19% | 215 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 45.23% | ▼ -0.4pp | 577 |
| 7.41d | 45.67% | ▼ -0.4pp | 55,244 |
| 7.41c | 46.07% | ▼ -0.2pp | 33,660 |
| 7.41b | 46.25% | — | 36,474 |
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Data updated Aug 11, 2026.