How Slark and Void Spirit perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Slark and Void Spirit win 49.01% of ranked matches when playing on the same team, over 5,042 matches.
Competing for the same pockets of farm often defines this pairing. Both Slark and Void Spirit want to hit a key timing and then start hunting for kills across the map, which means they are often fighting over the same jungle camps and enemy heroes. While Void Spirit's Aether Remnant can set up a kill, Slark's Pounce serves a similar purpose, leading to some redundancy in their initiation. They both excel at bursting a single target, but don't combine their abilities in a way that creates something greater than the sum of its parts. They’re two soloists trying to play a duet.
This dynamic means the duo often has to split the map to find enough resources, which can leave them vulnerable or unable to support each other. If they get ahead, having two slippery, high-damage cores can feel impossible for the enemy team to deal with. The problem arises when facing a strong five-man deathball. Neither hero provides the heavy area control or sustained teamfight presence needed to break a coordinated push. Success depends entirely on whether they can secure enough early pickoffs to snowball before the enemy team can group up and challenge their lack of synergy.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 47.98% | 198 |
| Crusader & Archon | 48.53% | 678 |
| Legend & Ancient | 47.27% | 806 |
| Divine & Immortal | 47.03% | 387 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 49.01% | ▲ +1.1pp | 5,042 |
| 7.41d | 47.92% | ▼ -0.5pp | 63,692 |
| 7.41c | 48.39% | ▼ -0.9pp | 39,422 |
| 7.41b | 49.32% | — | 54,198 |
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Data updated Aug 17, 2026.