How Snapfire and Sniper perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Snapfire and Sniper win 48.23% of ranked matches when playing on the same team, over 27,833 matches.
Trying to close the distance on this pair can be frustrating. Snapfire provides a decent setup with Firesnap Cookie, giving Sniper a window to land shots on a stunned target. Their abilities can also layer well for sieging high ground; a combination of Mortimer Kisses and Shrapnel creates a massive, dangerous area that forces defenders to back off or melt. However, both heroes are fragile and lack mobility. The core problem is that Snapfire's only escape tool for an ally is also her primary initiation spell, creating a difficult choice between setting up a kill and saving Sniper from danger.
In the early game, this duo can bully a lane with constant slows and ranged attacks, but their lack of escapes makes them highly vulnerable to coordinated ganks. Teams playing against them will often prioritize heroes with strong gap-close to jump the back lines and burst them down before they can get organized. While Snapfire and Sniper can control the map from a distance when they are ahead, they struggle to create space for themselves from an even game state. Their effectiveness depends heavily on whether the enemy team has the tools to break their formation.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 52.25% | 1,466 |
| Crusader & Archon | 51.49% | 4,473 |
| Legend & Ancient | 50.32% | 3,943 |
| Divine & Immortal | 46.38% | 1,007 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 48.23% | ▼ -2.4pp | 27,833 |
| 7.41d | 50.58% | ▲ +0.4pp | 401,970 |
| 7.41c | 50.23% | ▲ +3.8pp | 129,709 |
| 7.41b | 46.38% | — | 64,206 |
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Data updated Aug 17, 2026.