How Sniper and Undying perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Sniper and Undying win 53.05% of ranked matches when playing on the same team, over 31,750 matches.
Pairing a fragile damage dealer like Sniper with a durable frontliner is a classic setup, and Undying fills that role well. The core of their synergy comes from Tombstone. It creates a massive, chaotic area that enemies are forced to deal with, spawning zombies that slow and chase anyone nearby. This distraction is perfect for Sniper, who can safely position far behind the fight and attack priority targets caught in the mess. Adding a few charges of Shrapnel over the Tombstone area makes it incredibly difficult for enemies to escape or even focus down the zombies, giving Sniper free rein to chip away at their health from a distance.
This combo is strongest in mid-game teamfights where space is critical. Undying initiates by dropping Tombstone, forcing the enemy to either commit to destroying it or retreat under heavy fire. However, the advantage is only slight because smart opponents can counter it. Heroes with long-range burst can kill the Tombstone before it becomes a problem, and mobile assassins can often bypass Undying entirely to jump on Sniper. Undying also lacks a hard stun to peel for his carry, meaning a coordinated dive can still blow Sniper up before Soul Rip has a chance to matter.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 54.72% | 2,224 |
| Crusader & Archon | 56.29% | 5,495 |
| Legend & Ancient | 54.22% | 3,519 |
| Divine & Immortal | 54.03% | 818 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 53.05% | ▲ +0.4pp | 31,750 |
| 7.41d | 52.67% | ▼ -1.0pp | 338,708 |
| 7.41c | 53.63% | ▲ +1.7pp | 139,344 |
| 7.41b | 51.92% | — | 126,636 |
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Data updated Aug 17, 2026.