How Spirit Breaker and Tinker perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Spirit Breaker and Tinker win 47.50% of ranked matches when playing on the same team, over 1,181 matches.
Drafting this pair together feels like a gamble on a very specific game plan. The obvious play is for Spirit Breaker to use Charge of Darkness on a target, with Tinker teleporting in to provide the burst damage for a global kill. The problem is a clash of timings. Spirit Breaker wants to create chaos and fight from the earliest levels, but Tinker needs a significant amount of safe farm to get his core items like Boots of Travel and Blink Dagger. One hero wants to accelerate the game's pace while the other needs it to slow down, creating a fundamental tension.
As a result, early gank attempts can fall flat. Spirit Breaker might find a great initiation, but Tinker is often stuck in a different lane, unable to contribute the necessary damage. When they finally can execute their combo later on, it's usually only effective for picking off an isolated hero. In a full five-on-five teamfight, their playstyles diverge completely. Spirit Breaker dives into the enemy backline and often gets focused down, while Tinker stays far away, using Rearm to chip away from safety. This leaves your team fighting on two separate fronts, making it easy for opponents to isolate and defeat them.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 42.88% | 527 |
| Crusader & Archon | 47.77% | 1,210 |
| Legend & Ancient | 50.31% | 960 |
| Divine & Immortal | 50.42% | 353 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 47.50% | ▼ -2.4pp | 1,181 |
| 7.41d | 49.91% | ▲ +0.4pp | 96,927 |
| 7.41c | 49.48% | ▲ +0.3pp | 49,941 |
| 7.41b | 49.22% | — | 47,727 |
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Data updated Aug 11, 2026.