How Spirit Breaker and Void Spirit perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Spirit Breaker and Void Spirit win 51.04% of ranked matches when playing on the same team, over 7,813 matches.
Forcing reactions and securing early kills is the main idea here. Spirit Breaker's Charge of Darkness provides global initiation and a reliable stun to lock down a target anywhere on the map. This gives Void Spirit a perfect window to use Astral Step and arrive on the scene from a safe distance. He can then easily land Aether Remnant for a follow-up disable, allowing both heroes to unload their spells on the helpless enemy. This constant ganking threat forces opponents to play safer and cede map control, which can open up farming space for your team.
The effectiveness of this pairing really hinges on converting those early ganks into a real lead. If Spirit Breaker and Void Spirit can't secure objectives or control the map after a few pickoffs, their impact begins to fade. Against coordinated teams that group up early, this duo can struggle. Both heroes excel at diving a single backline target, but they offer little for drawn-out teamfights or protecting your own cores. The enemy team will often try to force five-man engagements, knowing that the single-target nature of your initiation is less threatening when they are all together.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 45.72% | 374 |
| Crusader & Archon | 50.00% | 1,036 |
| Legend & Ancient | 49.50% | 1,105 |
| Divine & Immortal | 49.71% | 521 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 51.04% | ▲ +0.4pp | 7,813 |
| 7.41d | 50.59% | ▲ +0.1pp | 89,392 |
| 7.41c | 50.51% | ▲ +0.5pp | 48,009 |
| 7.41b | 49.99% | — | 64,179 |
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Data updated Aug 17, 2026.