How Storm Spirit and Weaver perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Storm Spirit and Weaver win 44.58% of ranked matches when playing on the same team, over 4,477 matches.
Fighting over the same pockets of farm often defines this pairing. Both Storm Spirit and Weaver are exceptionally greedy cores that need significant gold and experience before they can dictate the game's tempo. This creates a resource conflict that can leave both heroes feeling underpowered. Mechanically, they also fail to enable each other. Storm Spirit's initiation with Ball Lightning and Electric Vortex is powerful for a single target, but Weaver brings no additional lockdown to help control a teamfight. The lineup ends up with two elusive, damage-focused cores, often leaving a gap in frontline presence and area control.
Mid-game teamfights expose this problem clearly. The team often cedes map control while waiting for two different cores to hit their timings. When fights do happen, Storm might catch one hero, but the enemy team can easily turn and collapse. Weaver can only offer damage and his own escape via Shukuchi, not the follow-up control needed to win the broader engagement. Opponents can exploit this by grouping up early and forcing objectives, knowing the duo struggles to mount a proper teamfight defense and must instead hunt for scattered, unreliable pickoffs.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 42.45% | 278 |
| Crusader & Archon | 41.54% | 597 |
| Legend & Ancient | 38.48% | 512 |
| Divine & Immortal | 39.05% | 169 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 44.58% | ▲ +0.2pp | 4,477 |
| 7.41d | 44.38% | ▲ +0.8pp | 60,664 |
| 7.41c | 43.62% | ▲ +0.1pp | 33,552 |
| 7.41b | 43.57% | — | 35,761 |
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Data updated Aug 17, 2026.