How Ursa and Witch Doctor perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Ursa and Witch Doctor win 50.00% of ranked matches when playing on the same team, over 13,369 matches.
Picking a support for Ursa often comes down to finding reliable setup, and that’s where some friction can appear. While a Paralyzing Cask can hold an enemy down, its bounces are unpredictable and may not lock down the specific hero Ursa needs to jump on. Maledict adds a lot of damage, but Ursa often bursts targets so quickly that he doesn't always need the extra amplification. The bigger issue is in teamfights, where Ursa wants to dive and chase while Witch Doctor needs to find a safe, stationary spot to channel Death Ward. Their ideal fight patterns don't always line up.
This pairing can look strong in the laning stage, where a good stun can easily lead to a kill. As the game goes on, however, coordinated enemies learn to exploit the gap between them. They will kite away from Ursa, forcing him to overextend, while a separate hero jumps on the vulnerable, channeling Witch Doctor. The duo relies on enemies grouping up and fighting into them, and when that doesn't happen, their combined effectiveness drops off. One hero is left chasing while the other is left exposed, making their impact less consistent than it seems on paper.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 51.21% | 865 |
| Crusader & Archon | 49.89% | 2,275 |
| Legend & Ancient | 49.79% | 1,639 |
| Divine & Immortal | 50.31% | 324 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 50.00% | ▲ +1.3pp | 13,369 |
| 7.41d | 48.68% | ▲ +0.2pp | 162,544 |
| 7.41c | 48.47% | ▲ +0.1pp | 84,887 |
| 7.41b | 48.38% | — | 87,314 |
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Data updated Aug 17, 2026.