How Weaver and Io perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Weaver and Io win 49.44% of ranked matches when playing on the same team, over 360 matches.
Trying to pin down a Weaver Tethered to Io seems like a nightmare. He’s already got Shukuchi to go invisible and reposition, and Io grants him even more movement speed and constant regeneration. The problem is that their core defensive tools actively work against each other. When Weaver needs to press his panic button, Time Lapse, it breaks the Tether. This leaves both heroes suddenly isolated and vulnerable for a few seconds. An organized team can easily exploit this opening to kill Io or re-engage on the now-unsupported Weaver. This fundamental awkwardness in their kits makes it difficult to survive coordinated ganks, especially since neither hero offers reliable lockdown to control the fight.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 48.66% | 187 |
| Crusader & Archon | 51.81% | 332 |
| Legend & Ancient | 45.73% | 234 |
| Divine & Immortal | 42.86% | 105 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 49.44% | ▲ +4.2pp | 360 |
| 7.41d | 45.26% | ▲ +0.1pp | 26,190 |
| 7.41c | 45.17% | ▼ -1.4pp | 12,885 |
| 7.41b | 46.58% | — | 15,567 |
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Data updated Aug 11, 2026.