Head-to-head Dota 2 7.41e win rate from ranked matches.
In Dota 2 7.41e, Juggernaut wins the Juggernaut vs Rubick matchup: Juggernaut beats Rubick in 52.36% of 38,013 ranked matches.
Trying to lock down Juggernaut is a losing game for Rubick. Blade Fury provides magic immunity that completely negates Telekinesis, letting Juggernaut farm aggressively or escape ganks without fear of being controlled. This forces Rubick to play passively and wait for an opening. The matchup's entire tension comes from Spell Steal. If Rubick can survive the initial engagement and steal either Blade Fury or Omnislash, the fight can swing dramatically. A stolen Blade Fury gives Rubick an incredible defensive tool, while a stolen Omnislash often wins the teamfight outright.
This creates a constant mind game. The Juggernaut player has to be very aware of Rubick’s position and cooldowns before committing a key spell, especially Omnislash. The Rubick player, in turn, must have sharp reflexes and good positioning to punish any mistake. Because Juggernaut has a built-in tool to ignore Rubick's primary function, but Rubick has the potential for a game-winning counter-play, the result often comes down to individual skill and timing. Neither hero has a guaranteed advantage, making it a true test of execution from both sides.
How the matchup shifts across skill brackets — Juggernaut's win rate against Rubick in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Juggernaut win rate | Matches |
|---|---|---|
| Herald & Guardian | 51.64% | 1,526 |
| Crusader & Archon | 53.17% | 5,872 |
| Legend & Ancient | 51.88% | 6,259 |
| Divine & Immortal | 49.95% | 1,962 |
Juggernaut's win rate against Rubick in each recent balance patch — whether this matchup is trending up or down. Patches without enough matches are omitted.
| Patch | Juggernaut win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 52.36% | ▼ -0.3pp | 38,013 |
| 7.41d | 52.66% | ▲ +0.8pp | 417,870 |
| 7.41c | 51.83% | ▲ +0.9pp | 213,203 |
| 7.41b | 50.90% | — | 199,332 |
Move this data into a draft
Juggernaut starts on Radiant and Rubick on Dire. Add the other eight picks to see whether this head-to-head edge survives the full draft.
Data updated Aug 17, 2026.