How Underlord and Shadow Shaman perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Underlord and Shadow Shaman win 55.56% of ranked matches when playing on the same team, over 1,485 matches.
Pushing for an objective with these two feels incredibly secure. Underlord's Pit of Malice creates a massive zone of control that sets up everything Shadow Shaman wants to do. Enemies caught in the root are easy targets for a full duration Shackles, and they're forced to sit in Firestorm for the entire time. This lockdown chain is long enough to kill almost anyone early on, making ganks and skirmishes very straightforward. The area-of-effect root from Underlord perfectly complements the single-target lockdown from Shadow Shaman, leaving enemies with no good options once they're caught.
This combo scales directly into teamfights and taking buildings. Shadow Shaman can drop Mass Serpent Ward to melt a tower, and Underlord makes it a nightmare for the enemy team to approach by placing his Pit right on top of them. Any hero who tries to initiate on the wards or on Shaman gets disabled and burned down. Later in the game, Fiend's Gate can even be used to deliver the whole team, Shaman included, right on top of an objective to start this deadly sequence. The opponent's main hope is to get a clean jump before the setup happens or have multiple sources of magic immunity ready.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 55.97% | 477 |
| Crusader & Archon | 55.74% | 1,665 |
| Legend & Ancient | 53.69% | 1,451 |
| Divine & Immortal | 55.76% | 425 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 55.56% | ▲ +2.0pp | 1,485 |
| 7.41d | 53.54% | ▼ -0.4pp | 122,971 |
| 7.41c | 53.93% | ▼ -0.8pp | 64,133 |
| 7.41b | 54.77% | — | 60,845 |
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Data updated Aug 11, 2026.