
Also known as: Shaman, SS, Rhasta
Shadow Shaman (Shaman) in Dota 2 7.41f: win rate, pick rate, top counters and best teammates, from Batru's ranked-match pipeline.
Early vs late game: in ranked games that end before 34 minutes, Shadow Shaman's team wins 53.6%; in games of 47+ minutes, 50.0% (−3.5 pp, #90 of 127 by late-game edge; 25% of Shadow Shaman games last 47+ minutes; model estimate). Late & early game heroes →
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Shadow Shaman is already placed on Radiant. Add the other picks to get a calibrated win probability and the strongest next-hero recommendations.
Shadow Shaman is strongest in Herald & Guardian games, winning 53.36% (#6 of 126 heroes), but drops to 51.27% (#39) in Divine & Immortal.
| Bracket | Tier Rank | Win Rate | Pick Rate | Matches |
|---|---|---|---|---|
| Herald & Guardian | #6 of 126 | 53.36% | 19.29% | 6,179 |
| Crusader & Archon | #34 of 127 | 51.44% | 19.09% | 25,863 |
| Legend & Ancient | #30 of 127 | 51.44% | 17.85% | 31,256 |
| Divine & Immortal | #39 of 127 | 51.27% | 13.79% | 7,184 |
Recent ranked matches split by average match rank — the same data behind the per-rank tier lists each bracket links to.
Shadow Shaman is winning 51.83% of 4,054,525 ranked matches in patch 7.41f, down 0.2pp from 7.41e.
| Patch | Win Rate | Change | Pick Rate | Matches |
|---|---|---|---|---|
| 7.41f | 51.83% | ▼ -0.2pp | 15.26% | 4,054,525 |
| 7.41e | 51.98% | ▼ -0.0pp | 14.97% | 4,457,182 |
| 7.41d | 52.00% | ▼ -0.0pp | 15.37% | 4,556,882 |
| 7.41c | 52.04% | ▲ +0.1pp | 15.37% | 2,108,335 |
| 7.41b | 51.95% | ▼ -0.2pp | 15.75% | 2,218,032 |
| 7.41a | 52.15% | — | 16.62% | 950,584 |
Win rate and pick rate per patch window over all quality-filtered ranked matches; the newest patch accumulates matches for days after release — its row shows the current sample size.
Shadow Shaman is a lockdown-and-push support whose Shackles + Hex double-disable chains a hero for ages, and whose Mass Serpent Wards shred buildings. He dominates immobile, low-escape heroes: Timbersaw, Tinker and Nature's Prophet get chained to death. He's countered by illusion/summon armies and scalers that ignore single-target lock: Spectre, Meepo and Phantom Lancer bring too many bodies for two disables to handle. Draft tip: Shadow Shaman is a premium pickoff + push pick into single-target-reliant drafts; he's weaker into illusion/summon comps and late-game hard-carries.
59.20% | 223,141 | |
58.76% | 196,399 | |
58.02% | 78,229 | |
57.84% | 99,397 | |
57.80% | 42,315 | |
57.45% | 20,997 | |
57.35% | 101,427 | |
57.32% | 96,313 |
44.50% | 267,379 | |
45.27% | 43,457 | |
45.77% | 266,349 | |
46.05% | 211,951 | |
47.85% | 32,487 | |
48.03% | 179,854 | |
48.19% | 243,271 | |
48.78% | 210,750 |
Shadow Shaman delivers one of the longest single-target locks in the game plus a wave of pushing Wards — he wants burst follow-up and a tower-siege plan. He pairs best with snowball carries and AoE: Spectre and Wraith King finish whoever he Shackles, while Dawnbreaker and Phoenix provide the front line and AoE for fights. Tidehunter loves the grouped pushes. Give Shadow Shaman a carry that punishes a locked hero, and his Wards take the map.
57.12% | 256,472 | |
55.45% | 181,352 | |
55.11% | 73,223 | |
55.08% | 219,452 | |
55.03% | 165,394 | |
54.66% | 63,711 | |
54.64% | 187,922 | |
54.54% | 37,610 |
Data updated Nov 10, 2026.