How Ancient Apparition and Bane perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Ancient Apparition and Bane win 50.24% of ranked matches when playing on the same team, over 2,080 matches.
Putting these two heroes on the same team often creates a greedy lineup. Neither Bane nor Ancient Apparition can clear creep waves or farm quickly, putting a lot of pressure on your cores to secure map control. The lockdown from Fiend's Grip does guarantee a perfect Ice Blast, which can secure a kill on a key target. However, both ultimates have very long cooldowns, and using them together on one hero is a massive investment for a single pickoff. Outside of that one combination, both heroes are fragile, immobile supports who struggle to contribute to pushes or faster-paced fights, leaving the team vulnerable.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 44.62% | 130 |
| Crusader & Archon | 44.15% | 299 |
| Legend & Ancient | 48.70% | 193 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 50.24% | ▲ +0.0pp | 2,080 |
| 7.41d | 50.21% | ▲ +1.0pp | 21,267 |
| 7.41c | 49.18% | ▼ -0.4pp | 7,739 |
| 7.41b | 49.60% | — | 7,192 |
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Data updated Aug 17, 2026.