How Ancient Apparition and Magnus perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Ancient Apparition and Magnus win 49.65% of ranked matches when playing on the same team, over 8,911 matches.
Struggling to build momentum between big teamfights often defines this pairing. The core synergy relies on combining two long-cooldown ultimates: Reverse Polarity and Ice Blast. While that setup can be devastating, it's the main point of interaction between their kits. Outside of that specific window, Magnus and Ancient Apparition offer little to one another. Magnus’s Empower is meant for a melee carry, and his other spells lack the hard lockdown needed to guarantee kills with Ancient Apparition’s basic abilities. A misplaced Skewer can even pull an enemy out of a well-placed Cold Feet.
This forces your team to play around specific timings. A successful combo can absolutely win a fight for Roshan or break high ground. The problem is the downtime. If the enemy splits the map or picks fights when either ultimate is unavailable, the draft can feel awkward. Magnus might catch several heroes, but without Ice Blast to prevent healing and secure kills, the impact is reduced. Likewise, a good Ice Blast might connect, but without Reverse Polarity to keep enemies grouped and damaged, they often have time to retreat before the shatter effect becomes a threat.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 53.41% | 249 |
| Crusader & Archon | 50.04% | 1,199 |
| Legend & Ancient | 50.67% | 1,267 |
| Divine & Immortal | 49.60% | 375 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 49.65% | ▲ +0.3pp | 8,911 |
| 7.41d | 49.34% | ▼ -0.2pp | 80,692 |
| 7.41c | 49.49% | ▲ +2.0pp | 34,450 |
| 7.41b | 47.46% | — | 34,724 |
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Data updated Aug 17, 2026.