How Anti-Mage and Arc Warden perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Anti-Mage and Arc Warden win 51.42% of ranked matches when playing on the same team, over 6,560 matches.
Picking both Anti-Mage and Arc Warden together creates a very greedy game plan. Both heroes need a significant amount of farm and space to come online, and neither offers much in the way of early fighting or gank setup for the other. Anti-Mage wants to Blink across the map to accelerate his farm, while Arc Warden prefers to sit in a lane building up his own core items. This can lead to the map feeling stretched thin, with two cores that don't directly enable each other during the critical laning and mid-game phases. Their kits simply lack the lockdown to secure kills together.
The success of this pairing often depends on the other three heroes surviving intense early pressure. If the enemy team groups up, this lineup can crumble before its cores are ready. The theoretical payoff, should the game go long enough, is having two heroes capable of split-pushing lanes from opposite sides of the map. Arc Warden's Tempest Double can provide some base defense while Anti-Mage pressures objectives, but reaching that stable late-game stage is the primary challenge. The outcome frequently hinges on the enemy's inability to punish the greed.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 48.80% | 584 |
| Crusader & Archon | 51.07% | 1,259 |
| Legend & Ancient | 49.01% | 655 |
| Divine & Immortal | 49.30% | 142 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 51.42% | ▲ +1.0pp | 6,560 |
| 7.41d | 50.39% | ▲ +1.7pp | 75,392 |
| 7.41c | 48.74% | ▲ +0.2pp | 27,003 |
| 7.41b | 48.56% | — | 28,005 |
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Data updated Aug 17, 2026.