How Anti-Mage and Medusa perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Anti-Mage and Medusa win 40.19% of ranked matches when playing on the same team, over 214 matches.
Putting both Anti-Mage and Medusa on the same draft is asking for a difficult game. Both heroes are incredibly greedy and need a huge amount of space and farm to hit their timings, but the map simply isn't big enough to support them both. One of them is inevitably forced into a less safe area or has to cede farm, which severely delays the items they need to function. While the other team is grouping and taking objectives, your own cores are still competing for jungle camps. This leaves the rest of your team incredibly vulnerable for most of the match, trying to defend against constant pressure with very little help from their main damage dealers.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 49.66% | 147 |
| Crusader & Archon | 43.37% | 279 |
| Legend & Ancient | 44.80% | 125 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 40.19% | ▼ -7.4pp | 214 |
| 7.41d | 47.56% | ▲ +2.0pp | 23,062 |
| 7.41c | 45.60% | ▼ -0.6pp | 13,262 |
| 7.41b | 46.23% | — | 13,996 |
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Data updated Aug 11, 2026.