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Anti-Mage + Rubick

How Anti-Mage and Rubick perform as teammates in Dota 2 7.41e, from ranked matches.

As teammates
Together 48.78%
Win rate when Anti-Mage and Rubick are on the same team, over 27,239 ranked matches (7.41e).

In Dota 2 7.41e, Anti-Mage and Rubick win 48.78% of ranked matches when playing on the same team, over 27,239 matches.

Why this works

Stealing a big teamfight spell seems like the perfect way to set up a hard carry, but these two heroes often operate on completely different timelines. Anti-Mage needs to be left alone to farm his core items, often playing on the opposite side of the map from his team. Rubick, meanwhile, thrives on early action and skirmishes where he can use Telekinesis and stolen spells to create advantages. He is too fragile to provide the durable frontline or hard save that helps an Anti-Mage survive ganks during his most vulnerable farming phase.

This dynamic often leaves the game in a strange state. Rubick will try to make plays and control the tempo, but Anti-Mage is rarely ready to join those early fights and capitalize. By the time Anti-Mage is farmed and looking for targets, the control Rubick offers is less about a clean setup and more about adding to general chaos. An enemy lifted by Telekinesis can be a good target, but it's not always the one Anti-Mage wants to Blink on. Their core game plans don't actively support each other, making success feel more incidental than planned.

Anti-Mage + Rubick by rank

How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.

RankTeam win rateMatches
Herald & Guardian49.77%1,300
Crusader & Archon48.88%4,378
Legend & Ancient48.39%3,939
Divine & Immortal46.47%1,147

Anti-Mage + Rubick across patches

This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.

PatchTeam win rateChangeMatches
7.41e 48.78%▲ +0.2pp27,239
7.41d 48.56%▲ +0.0pp326,091
7.41c 48.53%▼ -0.3pp163,555
7.41b 48.80%154,737

Move this data into a draft

Draft Anti-Mage and Rubick together

Both heroes start on Radiant. Fill the remaining slots to test this pairing inside a complete draft and get next-pick recommendations.

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Anti-Mage Rubick
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Frequently asked questions

Do Anti-Mage and Rubick work well together in Dota 2?
As teammates, Anti-Mage and Rubick win 48.78% of ranked matches in patch 7.41e (27,239 matches) — below the 50% baseline for a duo.
How many matches back the Anti-Mage + Rubick number?
27,239 quality-filtered ranked matches from patch 7.41e, refreshed as new matches are ingested daily.

Data updated Aug 17, 2026.