How Arc Warden and Invoker perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Arc Warden and Invoker win 48.64% of ranked matches when playing on the same team, over 4,418 matches.
Putting Arc Warden and Invoker on the same team often creates a very greedy lineup that puts a lot of pressure on the other three players. Both heroes require significant farm and experience to become effective, and they don't have a strong way to accelerate each other. Invoker's early spells like Cold Snap or Tornado can offer some control, but Arc Warden's kit is more about self-sufficiency and area denial with Magnetic Field, not burst damage to secure kills. They compete for resources and map space rather than directly enabling one another's game plan, especially in the crucial early and mid-game.
This frequently results in a passive opening, where the team is vulnerable to being run over before either core is ready to fight. An aggressive opponent can take towers and map control while Arc Warden and Invoker are still trying to hit their item and level timings. While a late-game scenario with a farmed Tempest Double split-pushing and a powerful Invoker controlling teamfights is strong, getting there is the main challenge. The composition relies heavily on the enemy not punishing the slow start, which makes the path to victory feel less consistent.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 49.09% | 330 |
| Crusader & Archon | 47.00% | 868 |
| Legend & Ancient | 49.23% | 518 |
| Divine & Immortal | 53.01% | 166 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 48.64% | ▲ +0.4pp | 4,418 |
| 7.41d | 48.20% | ▲ +0.3pp | 48,528 |
| 7.41c | 47.86% | ▲ +0.5pp | 23,195 |
| 7.41b | 47.35% | — | 24,127 |
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Data updated Aug 17, 2026.