How Bane and Clinkz perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Bane and Clinkz win 48.80% of ranked matches when playing on the same team, over 2,594 matches.
Holding a target with Fiend's Grip for a full Burning Barrage can secure a kill, but it asks a lot from your draft. The combo leaves both Bane and Clinkz stationary and vulnerable to interruption from any other enemy hero on the map. The bigger issue is that both heroes are designed to do the same thing: delete a single isolated target. When they're on the same team, you double down on that strength without addressing the shared weakness. Your lineup can end up with very little ability to handle grouped-up enemies or strong teamfight. Success often depends entirely on the enemy team allowing you to get pickoffs.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 45.74% | 188 |
| Crusader & Archon | 47.14% | 350 |
| Legend & Ancient | 53.33% | 255 |
| Divine & Immortal | 60.75% | 107 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 48.80% | ▼ -0.3pp | 2,594 |
| 7.41d | 49.13% | ▼ -1.1pp | 28,351 |
| 7.41c | 50.26% | ▲ +0.9pp | 10,856 |
| 7.41b | 49.33% | — | 10,715 |
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Data updated Aug 17, 2026.