How Bane and Huskar perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Bane and Huskar win 42.40% of ranked matches when playing on the same team, over 2,019 matches.
Holding a target with Fiend's Grip for Huskar to burn down sounds like an easy kill, but the reality is more complicated. A Huskar diving with Life Break usually doesn't need more lockdown on his victim; he needs help surviving the enemy team's response. Bane offers very little in that department. He has no real save and needs to stay way back to channel his ultimate safely, which is often the opposite direction of where Huskar is fighting. Their game plans overlap too much—both want to eliminate one hero—but Bane lacks the tools to protect an all-in core, often leaving both heroes feeling isolated and vulnerable in fights.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 34.36% | 163 |
| Crusader & Archon | 40.51% | 316 |
| Legend & Ancient | 39.11% | 202 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 42.40% | ▼ -2.5pp | 2,019 |
| 7.41d | 44.92% | ▼ -1.9pp | 24,537 |
| 7.41c | 46.85% | ▲ +0.9pp | 13,355 |
| 7.41b | 45.94% | — | 12,536 |
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Data updated Aug 17, 2026.