← All synergies

Bane + Invoker

How Bane and Invoker perform as teammates in Dota 2 7.41e, from ranked matches.

As teammates
Together 51.19%
Win rate when Bane and Invoker are on the same team, over 8,940 ranked matches (7.41e).

In Dota 2 7.41e, Bane and Invoker win 51.19% of ranked matches when playing on the same team, over 8,940 matches.

Why this works

Setting up a Sun Strike on a moving target is a classic Invoker problem, but Bane offers a simple solution. The long, channeled lockdown from Fiend's Grip provides more than enough time for Invoker to line up a perfect shot from anywhere on the map. Even before ultimates are online, a well-placed Nightmare can create a similar opportunity for a kill. This long-duration, single-target disable is the core of their coordination, turning one hero's problem into a guaranteed kill for the other.

In practice, though, this combo is often predictable. Committing Fiend's Grip means Bane has to stand still, making him an easy target for any enemy with a stun. If Bane gets interrupted, the whole play falls apart, leaving both heroes with key spells on cooldown. The effectiveness of this duo often comes down to whether the enemy team has the tools and awareness to break the channel. If they do, the combo can backfire badly. If they don't, it's a free kill, but you can't count on your opponents making that mistake every time.

Bane + Invoker by rank

How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.

RankTeam win rateMatches
Herald & Guardian54.40%386
Crusader & Archon49.73%1,120
Legend & Ancient50.82%1,153
Divine & Immortal53.58%614

Bane + Invoker across patches

This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.

PatchTeam win rateChangeMatches
7.41e 51.19%▼ -0.6pp8,940
7.41d 51.76%▼ -0.6pp87,859
7.41c 52.37%▲ +0.1pp34,556
7.41b 52.26%30,054

Move this data into a draft

Draft Bane and Invoker together

Both heroes start on Radiant. Fill the remaining slots to test this pairing inside a complete draft and get next-pick recommendations.

Radiant3 open
Bane Invoker
Dire5 open
No heroes loaded
Open with heroes loaded

Frequently asked questions

Do Bane and Invoker work well together in Dota 2?
As teammates, Bane and Invoker win 51.19% of ranked matches in patch 7.41e (8,940 matches) — above the 50% baseline for a duo.
How many matches back the Bane + Invoker number?
8,940 quality-filtered ranked matches from patch 7.41e, refreshed as new matches are ingested daily.

Data updated Aug 17, 2026.