How Bane and Lycan perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Bane and Lycan win 54.33% of ranked matches when playing on the same team, over 1,016 matches.
Setting up a kill with Fiend's Grip for Lycan and his summons is the obvious play. The long, single-target disable gives Lycan plenty of time to run a hero down and secure a pick-off, especially during the mid-game. The disconnect happens when you look at their overall game plans. Bane excels at controlling teamfights and enabling ganks with his team. Lycan, however, wants to be a solo objective-taking machine, constantly applying pressure to towers across the map. This means they are often in different places, making it hard to coordinate. Unless Bane follows Lycan around specifically to set up ganks, their powerful on-paper combo doesn't come online often enough to consistently swing the game.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Crusader & Archon | 45.76% | 118 |
| Legend & Ancient | 56.25% | 128 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 54.33% | ▲ +3.8pp | 1,016 |
| 7.41d | 50.57% | ▲ +1.4pp | 9,678 |
| 7.41c | 49.13% | ▲ +1.7pp | 3,987 |
| 7.41b | 47.40% | — | 3,019 |
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Data updated Aug 17, 2026.