How Bane and Medusa perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Bane and Medusa win 47.80% of ranked matches when playing on the same team, over 1,753 matches.
Getting held in place by Fiend's Grip while Medusa unloads damage is a death sentence for most heroes. Bane can also use Nightmare to save her from a diver, giving her a crucial window to turn with Stone Gaze. The problem is that these moments are situational. Medusa typically wants to fight multiple heroes at once with Split Shot, so a single-target disable isn't always the key to winning a teamfight. While Bane provides some peel, he doesn't accelerate her farm or solve her core issue of needing a lot of items and space to come online. Their kits don't clash, but they don't powerfully enable each other either.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 50.00% | 104 |
| Crusader & Archon | 40.83% | 240 |
| Legend & Ancient | 53.11% | 209 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 47.80% | ▼ -3.3pp | 1,753 |
| 7.41d | 51.13% | 0.0pp | 22,009 |
| 7.41c | 51.13% | ▼ -0.6pp | 8,649 |
| 7.41b | 51.68% | — | 8,367 |
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Data updated Aug 17, 2026.