How Beastmaster and Lich perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Beastmaster and Lich win 47.56% of ranked matches when playing on the same team, over 3,663 matches.
Pushing down a tower with an early army of summons feels less secure when your support's kit doesn't offer much burst follow-up. Beastmaster's entire game plan revolves around using Primal Roar to create an opening, then overwhelming an objective with his controlled units. Lich contributes a slow from Frost Blast, but his real power comes from Chain Frost, which requires enemies to be grouped up. The problem is that Beastmaster's initiation often isolates a single target or pushes enemies apart, which is the opposite of an ideal setup for Lich's ultimate. They lack a clean way to convert a pickoff into a wider teamfight win.
This pairing often results in a split-purpose mid-game. Beastmaster wants to be the aggressor, forcing down buildings and controlling the map with his vision and summons. Lich, on the other hand, excels at enabling a carry and turning defensive situations with a well-placed Frost Shield or a bouncing ultimate. While Lich can certainly help keep Beastmaster alive during a push, he doesn't accelerate the objective-taking himself. The two end up playing separate games on the same map, which can work out, but it rarely creates the kind of decisive advantage a more focused draft would.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 40.70% | 172 |
| Crusader & Archon | 47.35% | 547 |
| Legend & Ancient | 50.44% | 452 |
| Divine & Immortal | 45.00% | 200 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 47.56% | ▲ +0.7pp | 3,663 |
| 7.41d | 46.84% | ▲ +0.1pp | 47,662 |
| 7.41c | 46.70% | ▼ -2.8pp | 30,443 |
| 7.41b | 49.53% | — | 57,901 |
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Data updated Aug 17, 2026.