How Beastmaster and Tusk perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Beastmaster and Tusk win 43.90% of ranked matches when playing on the same team, over 2,023 matches.
Picking these two together often creates a draft that's strong on paper but awkward in practice. Both Beastmaster and Tusk want to be the primary initiator, but their kits can clash. A well-timed Snowball from Tusk can accidentally save an enemy that Beastmaster just caught with Primal Roar, completely wasting the setup. Beyond that, they both rely heavily on enabling physical damage. Beastmaster's summons and Tusk's Tag Team can feel threatening early, but the lack of diverse damage types makes it straightforward for opponents to build armor and neutralize their offensive pressure as the game progresses.
The pairing can dominate the laning stage. A combination of Ice Shards and Boar slows makes it nearly impossible for an enemy to escape. The problem is converting that early lead. As teams start grouping up, this duo struggles to find its role. They offer two forms of initiation but lack the sustained damage or lockdown to follow through effectively in larger fights. Tusk will often try to dive and cause chaos while Beastmaster plays further back, and this lack of coordination means they frequently fail to focus the same target. They end up with a composition that peaks early and then gets out-scaled.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 37.00% | 100 |
| Crusader & Archon | 44.41% | 295 |
| Legend & Ancient | 43.61% | 321 |
| Divine & Immortal | 49.48% | 192 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 43.90% | ▲ +1.3pp | 2,023 |
| 7.41d | 42.65% | ▼ -1.7pp | 25,122 |
| 7.41c | 44.37% | ▼ -2.5pp | 16,960 |
| 7.41b | 46.89% | — | 33,066 |
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Data updated Aug 17, 2026.