How Doom and Witch Doctor perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Doom and Witch Doctor win 48.89% of ranked matches when playing on the same team, over 9,805 matches.
Controlling a key teamfight can feel awkward for this pair. Doom's ultimate, Doom, is designed to completely remove one enemy hero from the equation. Witch Doctor's Death Ward also wants to melt a single high-priority target. This creates an overlap where both heroes want to use their most powerful spells on the same enemy, which is usually a waste of a major cooldown. While Doom is great at starting a fight, he doesn't offer the wide area stun or control that allows Witch Doctor to safely channel his ultimate on a different hero without being immediately interrupted by the rest of the enemy team.
This dynamic often results in a tempo mismatch across the map. Doom frequently wants to use Devour to accelerate his own farm and hit a key item timing, playing away from his team. Meanwhile, Witch Doctor is looking for early and mid-game aggression with Paralyzing Cask and Maledict. When they do finally fight together, the enemy's plan is simple: wait for Doom to be cast, then stun and kill the stationary Witch Doctor. The combo isn't impossible to pull off, but it requires a level of coordination that doesn't always come together.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 47.79% | 498 |
| Crusader & Archon | 46.01% | 1,491 |
| Legend & Ancient | 48.46% | 1,263 |
| Divine & Immortal | 44.93% | 414 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 48.89% | ▲ +0.7pp | 9,805 |
| 7.41d | 48.24% | ▲ +0.7pp | 125,155 |
| 7.41c | 47.51% | ▲ +0.7pp | 54,027 |
| 7.41b | 46.85% | — | 62,269 |
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Data updated Aug 17, 2026.