How Earth Spirit and Magnus perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Earth Spirit and Magnus win 47.38% of ranked matches when playing on the same team, over 6,809 matches.
Stacking control on top of a big Reverse Polarity sounds good, but these two heroes can actively work against each other. Both Magnus and Earth Spirit want to dictate enemy positioning, and their spells don't always align. A Skewer might pull an enemy back, only for Earth Spirit to kick them away at the same moment. When Magnus does land his ultimate, the targets are already stunned for a long duration, making Earth Spirit's own lockdown less impactful. While Magnetize can add damage to the clumped-up enemies, the core problem is that both heroes are fighting for the role of primary initiator and fight controller.
This leads to a dynamic where their early ganks can be effective if timed well, with a Skewer setting up a perfect roll or smash. As the game develops, however, their priorities often split. Magnus tends to play around his ultimate's cooldown, waiting for the perfect moment to catch several heroes at once. Earth Spirit prefers a much faster tempo, constantly moving around the map looking for pickoffs and creating chaos. This difference means they frequently aren't on the same page for crucial engagements, resulting in one hero starting a fight the other isn't ready for.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 44.03% | 134 |
| Crusader & Archon | 43.22% | 826 |
| Legend & Ancient | 48.56% | 1,324 |
| Divine & Immortal | 47.55% | 633 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 47.38% | ▼ -1.8pp | 6,809 |
| 7.41d | 49.13% | ▼ -0.4pp | 51,484 |
| 7.41c | 49.53% | ▲ +1.5pp | 19,629 |
| 7.41b | 48.04% | — | 17,701 |
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Data updated Aug 17, 2026.