How Enigma and Monkey King perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Enigma and Monkey King win 45.80% of ranked matches when playing on the same team, over 286 matches.
Struggling to secure objectives is common with this pairing because both heroes have very different ideas of a good teamfight. Monkey King wants to be active early and cause chaos, forcing enemies to scatter with Wukong's Command. This directly works against Enigma, who needs opponents to be clumped together for a high-impact Black Hole. The clash in their core designs often means one hero is fighting on their terms while the other is unable to contribute effectively. This fundamental conflict in their fight timings and setups means they frequently fail to convert their powerful ultimates into won teamfights, often leaving one hero feeling useless while the other's spell goes to waste.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 45.25% | 179 |
| Crusader & Archon | 45.18% | 332 |
| Legend & Ancient | 50.66% | 227 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 45.80% | ▲ +1.4pp | 286 |
| 7.41d | 44.45% | ▲ +0.3pp | 31,239 |
| 7.41c | 44.18% | ▼ -1.6pp | 17,869 |
| 7.41b | 45.81% | — | 20,700 |
Move this data into a draft
Both heroes start on Radiant. Fill the remaining slots to test this pairing inside a complete draft and get next-pick recommendations.
Data updated Aug 11, 2026.