How Enigma and Rubick perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Enigma and Rubick win 51.69% of ranked matches when playing on the same team, over 6,765 matches.
Drafting against an Enigma often forces opponents to pick heroes with big teamfight spells, hoping to counter a potential Black Hole. This creates a target-rich environment for Rubick, who can turn those same powerful abilities back against them with Spell Steal. Rather than relying on a direct setup, Enigma warps the game in a way that gives Rubick a much better chance to find a fight-winning ultimate to copy. A well-timed Telekinesis can still help lock down a target for Malefice, but the real value comes from the strategic pressure Enigma applies before the fight even starts.
In practice, the success of this duo hinges on mid-game teamfights. A good Black Hole creates the perfect window for Rubick to either add his own control or, more importantly, steal a key spell from a trapped enemy. The fight can be won on the spot. This plan is fragile, however. If the enemy team has multiple ways to find and cancel Enigma before he can cast his ultimate, the whole strategy collapses. In those situations, Rubick is left without his setup, and the heroes may feel disconnected, relying on their individual strengths rather than any combined power.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 46.69% | 302 |
| Crusader & Archon | 48.31% | 915 |
| Legend & Ancient | 52.91% | 1,030 |
| Divine & Immortal | 56.15% | 577 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 51.69% | ▲ +2.2pp | 6,765 |
| 7.41d | 49.49% | ▼ -0.9pp | 73,418 |
| 7.41c | 50.40% | ▼ -0.1pp | 33,263 |
| 7.41b | 50.52% | — | 33,171 |
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Data updated Aug 17, 2026.