How Enigma and Zeus perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Enigma and Zeus win 50.38% of ranked matches when playing on the same team, over 5,417 matches.
Controlling the map early on feels pretty straightforward. Enigma can use Eidolons to push out lanes and take enemy jungle camps, which forces rotations and creates space. This gives Zeus the breathing room he needs to farm his own core items without much pressure. If a gank happens on Enigma, Zeus can immediately contribute with Thundergod's Wrath from across the map, potentially turning the attempt around. The obvious teamfight plan is for Enigma to catch key targets in a Black Hole; Zeus provides the guaranteed, high-impact damage followup that punishes any clumped-up enemies, no matter where he is standing.
The main problem is how predictable this strategy becomes. The whole game plan revolves around Enigma landing a good ultimate. Smart opponents will invest heavily in vision, play spread out, and hold their stuns or silences specifically for the Black Hole initiation. If Enigma gets jumped and controlled before he can act, the teamfight is often lost on the spot. While Zeus still provides a lot of damage, it's rarely enough to win an even fight without the lockdown from Black Hole. It all comes down to Enigma's positioning and whether the enemy team is prepared to stop him.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 50.43% | 345 |
| Crusader & Archon | 47.50% | 861 |
| Legend & Ancient | 47.88% | 614 |
| Divine & Immortal | 61.62% | 284 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 50.38% | ▼ -0.7pp | 5,417 |
| 7.41d | 51.11% | ▲ +1.2pp | 75,733 |
| 7.41c | 49.87% | ▲ +0.1pp | 27,232 |
| 7.41b | 49.74% | — | 24,532 |
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Data updated Aug 17, 2026.