How Gyrocopter and Invoker perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Gyrocopter and Invoker win 44.80% of ranked matches when playing on the same team, over 663 matches.
Trying to coordinate ultimates in a mid-game fight often reveals the problem here. Both Gyrocopter and Invoker want to be the primary source of magical area damage, with Call Down and spells like Chaos Meteor serving similar functions. This overlap makes your team's damage profile predictable and one-dimensional. A single Pipe of Insight on the enemy team significantly reduces the effectiveness of both heroes' biggest spells. While Invoker can offer setup with Tornado, it’s not an ideal combination for Gyrocopter, who needs to get dangerously close to use Rocket Barrage on the landing spot.
This compositional weakness defines the game’s trajectory. Your team has a narrow timing window to win fights before enemies can afford magic resistance items or Black King Bars. Once those items are out, you'll find it difficult to finish off priority targets. Gyrocopter's transition into a physical threat with Flak Cannon comes too late if the enemy has already built a lead by punishing your magic-heavy offense. The draft becomes rigid, forcing your other teammates to pick specific heroes to provide the physical damage that Gyrocopter and Invoker lack together.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 40.85% | 164 |
| Crusader & Archon | 46.47% | 695 |
| Legend & Ancient | 44.35% | 681 |
| Divine & Immortal | 46.44% | 267 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 44.80% | ▲ +1.2pp | 663 |
| 7.41d | 43.62% | ▼ -1.8pp | 56,642 |
| 7.41c | 45.41% | ▼ -0.1pp | 30,642 |
| 7.41b | 45.46% | — | 34,775 |
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Data updated Aug 11, 2026.