How Gyrocopter and Mars perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Gyrocopter and Mars win 45.45% of ranked matches when playing on the same team, over 242 matches.
Picking a carry for an offlane Mars means finding someone who benefits from Arena of Blood, and this is where the conflict starts. Gyrocopter can certainly hit everyone trapped inside with Flak Cannon from a safe distance. The real problem is Rocket Barrage, his main source of mid-game burst damage, which has a much shorter range. This forces a bad choice: either Gyrocopter stays safely outside the Arena and gives up a huge amount of his damage, or he flies into the cage himself. Putting a squishy carry right next to all the enemies Mars just trapped is a recipe for disaster, undermining the whole setup.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Crusader & Archon | 39.65% | 227 |
| Legend & Ancient | 38.10% | 315 |
| Divine & Immortal | 47.20% | 125 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 45.45% | ▲ +5.4pp | 242 |
| 7.41d | 40.00% | ▼ -1.0pp | 23,612 |
| 7.41c | 41.02% | ▲ +0.6pp | 15,594 |
| 7.41b | 40.45% | — | 19,484 |
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Data updated Aug 11, 2026.