How Gyrocopter and Monkey King perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Gyrocopter and Monkey King win 33.82% of ranked matches when playing on the same team, over 204 matches.
Stacking Wukong's Command on top of Call Down creates a lot of overlap. Both ultimates serve the same purpose of controlling a large teamfight area, making it feel redundant to use them together. Before those abilities are available, the heroes don't set each other up well. Gyrocopter's Homing Missile is too slow to create a reliable opening for Monkey King to engage. In return, Monkey King provides a stun but lacks the longer, more defensive lockdown that Gyrocopter needs to survive and deal damage. Both cores demand high farm priority and want to be the centerpiece of a fight, but neither provides what the other is missing to make that plan work consistently.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Crusader & Archon | 31.22% | 205 |
| Legend & Ancient | 37.57% | 173 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 33.82% | ▼ -5.6pp | 204 |
| 7.41d | 39.39% | ▼ -0.3pp | 19,908 |
| 7.41c | 39.65% | ▼ -1.6pp | 12,267 |
| 7.41b | 41.25% | — | 15,538 |
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Data updated Aug 11, 2026.