How Gyrocopter and Io perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Gyrocopter and Io win 46.72% of ranked matches when playing on the same team, over 351 matches.
Tethering to Gyrocopter can feel awkward in teamfights. Io wants to stay close, but Gyrocopter's ideal spot is often at a safe distance where Flak Cannon can hit the whole enemy team without putting him at risk. This positioning conflict means one hero is usually in a bad spot. The duo also lacks the explosive gank potential you see with other Io partners. Gyrocopter's Homing Missile is slow and unreliable for setting up kills right after a Relocate, unlike a carry with instant lockdown. While the attack speed from Overcharge is definitely useful for Flak Cannon, the overall game plan doesn't line up as well as it does for other combinations.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Crusader & Archon | 42.71% | 288 |
| Legend & Ancient | 42.49% | 273 |
| Divine & Immortal | 45.19% | 135 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 46.72% | ▲ +2.0pp | 351 |
| 7.41d | 44.75% | ▼ -2.8pp | 22,444 |
| 7.41c | 47.59% | ▼ -1.0pp | 11,909 |
| 7.41b | 48.59% | — | 14,322 |
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Data updated Aug 11, 2026.