How Huskar and Invoker perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Huskar and Invoker win 44.73% of ranked matches when playing on the same team, over 5,696 matches.
Pairing Huskar with Invoker seems strong on paper, with the idea that Cold Snap sets up easy kills with Burning Spears. In reality, that single spell is often not enough lockdown. Huskar has no native stuns or slows, so he relies entirely on his teammates to hold targets down. A single Force Staff or a defensive ability is usually enough for an enemy to escape the combo. Other Invoker spells can also be awkward; a Quas-Wex Tornado can disrupt Huskar's chase, while a Quas-Exort Invoker's burst damage from Sun Strike doesn't always fit with Huskar's drawn-out, low-health fighting style.
The bigger problem is their conflicting game plans. Huskar hits his peak in the mid-game and wants to force objectives and end early. Invoker, on the other hand, is a hero who needs time to farm levels and key items before he can take over fights. This timing mismatch often creates a dilemma: either Huskar has to delay his aggression, wasting his strongest window, or Invoker is forced into fights before he's ready. The team ends up with two cores who want to play the game at a different pace, which can lead to inaction and missed opportunities.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 41.68% | 487 |
| Crusader & Archon | 46.17% | 875 |
| Legend & Ancient | 52.61% | 612 |
| Divine & Immortal | 45.45% | 209 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 44.73% | ▼ -0.7pp | 5,696 |
| 7.41d | 45.44% | ▼ -3.9pp | 76,409 |
| 7.41c | 49.37% | ▼ -0.0pp | 58,078 |
| 7.41b | 49.40% | — | 56,522 |
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Data updated Aug 17, 2026.