How Huskar and Luna perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Huskar and Luna win 47.66% of ranked matches when playing on the same team, over 5,373 matches.
Giving Huskar the benefit of Lunar Blessing provides a direct increase to his physical damage, which pairs nicely with the immense attack speed he gets at low life. This is where their direct synergy mostly ends, though. Huskar's entire kit is built around aggressive, single-target diving with Life Break, and he often needs specific stuns or defensive saves from his allies to survive these engagements. Luna offers neither of these things; her own abilities are focused on clearing creeps and dealing area damage in teamfights, not enabling a suicidal front-liner. The damage aura helps, but it doesn't solve the core problems Huskar faces.
The bigger issue is that both heroes typically function as the team's primary core. Huskar wants to fight and pressure the map early, while Luna usually prefers to farm key items before grouping up. This creates a strategic tension where the team's resources and attention are split. A Huskar playing his ideal game doesn't create the safe space Luna needs, and a Luna playing her ideal game doesn't provide the aggressive backup Huskar requires. This frequent clash of game plans means they often fail to build momentum together, leading to an inconsistent and often difficult game.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 46.60% | 470 |
| Crusader & Archon | 50.69% | 795 |
| Legend & Ancient | 47.45% | 607 |
| Divine & Immortal | 56.49% | 262 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 47.66% | ▲ +0.9pp | 5,373 |
| 7.41d | 46.75% | ▼ -2.7pp | 59,008 |
| 7.41c | 49.43% | ▼ -0.2pp | 32,778 |
| 7.41b | 49.61% | — | 32,585 |
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Data updated Aug 17, 2026.