How Huskar and Medusa perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Huskar and Medusa win 43.11% of ranked matches when playing on the same team, over 1,612 matches.
Trying to execute two different game plans at once creates a fundamental tension. Huskar lives for constant mid-game aggression, wanting to force fights and end the game with his early power spike. Medusa, on the other hand, needs a slow, passive game to farm the items required to become a late-game monster. This conflict means the team is often pulled in two directions. If you group up to support Huskar's dives, Medusa's farm suffers. If you play defensively to protect Medusa, Huskar's window of peak effectiveness closes. While a good Stone Gaze can occasionally set up a kill for Huskar, the core timings and objectives of these two heroes rarely align.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 41.46% | 164 |
| Crusader & Archon | 38.33% | 240 |
| Legend & Ancient | 42.14% | 140 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 43.11% | ▼ -2.6pp | 1,612 |
| 7.41d | 45.69% | ▼ -2.1pp | 23,110 |
| 7.41c | 47.81% | ▼ -1.6pp | 15,211 |
| 7.41b | 49.43% | — | 16,874 |
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Data updated Aug 17, 2026.