How Invoker and Magnus perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Invoker and Magnus win 48.61% of ranked matches when playing on the same team, over 26,546 matches.
Setting up a big Reverse Polarity for Invoker's spells is the dream scenario for this pairing. Magnus can group enemies perfectly for a follow-up Cataclysm or a Meteor and Deafening Blast combo. The issue is that this entire strategy hinges on one moment of execution. If opponents are spread out, or if either hero is out of position, the whole plan falls apart. Empower also offers limited value to an Invoker who relies on his spell damage, as the cleave and bonus attack damage are better suited for a physical damage core, making the synergy feel incomplete outside of that one ultimate combination.
The game plan often becomes predictable and reliant on long cooldowns. Teams playing against this duo learn to anticipate the Blink Dagger initiation from Magnus and will position accordingly, making multi-hero Reverse Polarities difficult to find. This forces your team to play passively while waiting for another opportunity, which can lose you map control. Both Magnus and Invoker require significant farm and levels before they can execute their combo effectively, creating a window where an aggressive opponent can build a lead that is difficult to overcome even if the late-game teamfight is strong.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 43.62% | 697 |
| Crusader & Archon | 47.25% | 3,687 |
| Legend & Ancient | 48.41% | 4,501 |
| Divine & Immortal | 51.04% | 1,630 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 48.61% | ▲ +0.2pp | 26,546 |
| 7.41d | 48.40% | ▼ -0.9pp | 252,662 |
| 7.41c | 49.34% | ▲ +0.6pp | 134,712 |
| 7.41b | 48.78% | — | 127,365 |
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Data updated Aug 17, 2026.