How Invoker and Mars perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Invoker and Mars win 45.00% of ranked matches when playing on the same team, over 1,369 matches.
Trapping enemies in Arena of Blood for an Invoker combo seems strong in theory, but it often falls apart in practice. Many of Invoker’s core spells create problems. A well-placed Deafening Blast will knock enemies away, potentially freeing them from the Arena or pinning them against the invulnerable wall. Tornado lifts them out of the fight entirely, making them immune to Mars’s attacks and interrupting the spell sequence. Even a simple Cold Snap can be wasted if Mars immediately spears the target into the wall for a stun. Their forms of control clash more than they combine, leading to failed ganks.
This forces both heroes into awkward positions. Mars might land a great ultimate, only for Invoker to be out of position or have the wrong spells ready. As the game goes on, opponents can easily split up inside the Arena, making it impossible for Invoker to land a satisfying Meteor on a valuable target. Instead of providing a clean setup, Mars often finds himself alone in his ultimate while Invoker is forced to use his spells defensively to save him. The result is two heroes who want to dictate the tempo of the game but can’t find a consistent rhythm together.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 43.79% | 290 |
| Crusader & Archon | 46.12% | 1,301 |
| Legend & Ancient | 46.25% | 1,628 |
| Divine & Immortal | 46.68% | 739 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 45.00% | ▼ -1.7pp | 1,369 |
| 7.41d | 46.71% | ▲ +0.7pp | 128,683 |
| 7.41c | 46.06% | ▲ +0.3pp | 93,735 |
| 7.41b | 45.78% | — | 97,249 |
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Data updated Aug 11, 2026.