How Invoker and Tinker perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Invoker and Tinker win 40.57% of ranked matches when playing on the same team, over 705 matches.
Having both Invoker and Tinker on a team strains the map's resources. Both heroes are incredibly greedy, needing a ton of farm and solo experience to hit their key timings. After the laning stage, Tinker wants to be constantly pushing lanes with his travel boots, while Invoker is also looking for a safe place to accelerate his item progression. This creates a direct conflict over who gets to farm the most profitable areas, often leaving one of them underdeveloped. Their kits are also both centered around magic damage from the backline, creating a one-dimensional draft that lacks a frontline.
This conflict over farm often means your team plays from behind. Opponents can exploit the lack of early pressure by grouping up to take towers and control the map, knowing the defense is split and lacks initiation. The other cores are left with very little space or safe farm. Fights become difficult as both heroes want to play far in the back without anyone to create space for them. The lineup requires one hero to accept a sacrificial role, which goes against the nature of both Invoker and Tinker, who scale best with immense personal wealth.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 42.00% | 300 |
| Crusader & Archon | 39.52% | 835 |
| Legend & Ancient | 43.63% | 573 |
| Divine & Immortal | 45.23% | 199 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 40.57% | ▼ -4.8pp | 705 |
| 7.41d | 45.40% | ▼ -0.5pp | 58,583 |
| 7.41c | 45.92% | ▼ -0.3pp | 35,936 |
| 7.41b | 46.24% | — | 31,491 |
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Data updated Aug 11, 2026.