← All synergies

Invoker + Tinker

How Invoker and Tinker perform as teammates in Dota 2 7.41e, from ranked matches.

As teammates
Together 40.57%
Win rate when Invoker and Tinker are on the same team, over 705 ranked matches (7.41e).

In Dota 2 7.41e, Invoker and Tinker win 40.57% of ranked matches when playing on the same team, over 705 matches.

Why this works

Having both Invoker and Tinker on a team strains the map's resources. Both heroes are incredibly greedy, needing a ton of farm and solo experience to hit their key timings. After the laning stage, Tinker wants to be constantly pushing lanes with his travel boots, while Invoker is also looking for a safe place to accelerate his item progression. This creates a direct conflict over who gets to farm the most profitable areas, often leaving one of them underdeveloped. Their kits are also both centered around magic damage from the backline, creating a one-dimensional draft that lacks a frontline.

This conflict over farm often means your team plays from behind. Opponents can exploit the lack of early pressure by grouping up to take towers and control the map, knowing the defense is split and lacks initiation. The other cores are left with very little space or safe farm. Fights become difficult as both heroes want to play far in the back without anyone to create space for them. The lineup requires one hero to accept a sacrificial role, which goes against the nature of both Invoker and Tinker, who scale best with immense personal wealth.

Invoker + Tinker by rank

How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.

RankTeam win rateMatches
Herald & Guardian42.00%300
Crusader & Archon39.52%835
Legend & Ancient43.63%573
Divine & Immortal45.23%199

Invoker + Tinker across patches

This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.

PatchTeam win rateChangeMatches
7.41e 40.57%▼ -4.8pp705
7.41d 45.40%▼ -0.5pp58,583
7.41c 45.92%▼ -0.3pp35,936
7.41b 46.24%31,491

Move this data into a draft

Draft Invoker and Tinker together

Both heroes start on Radiant. Fill the remaining slots to test this pairing inside a complete draft and get next-pick recommendations.

Radiant3 open
Invoker Tinker
Dire5 open
No heroes loaded
Open with heroes loaded

Frequently asked questions

Do Invoker and Tinker work well together in Dota 2?
As teammates, Invoker and Tinker win 40.57% of ranked matches in patch 7.41e (705 matches) — below the 50% baseline for a duo.
How many matches back the Invoker + Tinker number?
705 quality-filtered ranked matches from patch 7.41e, refreshed as new matches are ingested daily.

Data updated Aug 11, 2026.