How Juggernaut and Rubick perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Juggernaut and Rubick win 52.26% of ranked matches when playing on the same team, over 38,682 matches.
Setting up a kill for Juggernaut can be tricky, since he lacks his own reliable lockdown. Rubick helps solve this with Telekinesis, providing a clean setup for either Blade Fury or a full-duration Omnislash. Holding a target in the air prevents them from reacting with defensive items or escapes. The deeper potential, however, comes from Spell Steal. A stolen stun or a powerful area-of-effect spell can give Juggernaut the perfect window to engage without risk. Juggernaut can return the favor with Blade Fury, creating a safe zone for Rubick to position himself or escape from danger.
The success of this pairing often depends on the enemy team's draft. During the laning stage, Rubick's harass and Telekinesis lift create consistent pressure, but it's not always an outright lane-winning combination. Later on, the duo focuses on finding pickoffs with their lift-and-slash combo. If Rubick fails to steal an impactful spell, his contribution feels diminished, leaving Juggernaut to find his own openings. The enemy will try to exploit this by baiting out lesser spells and focusing Rubick down before he can enable his carry.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 52.46% | 1,544 |
| Crusader & Archon | 51.47% | 5,846 |
| Legend & Ancient | 52.88% | 6,375 |
| Divine & Immortal | 50.10% | 2,026 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 52.26% | ▲ +0.6pp | 38,682 |
| 7.41d | 51.64% | ▼ -0.6pp | 426,206 |
| 7.41c | 52.27% | ▲ +0.1pp | 215,465 |
| 7.41b | 52.16% | — | 200,178 |
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Data updated Aug 17, 2026.