How Juggernaut and Io perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Juggernaut and Io win 48.81% of ranked matches when playing on the same team, over 6,435 matches.
Picking a carry to pair with Io usually involves finding a hero who loves the extra attack speed and survivability. The issue with Juggernaut is that his most important abilities create moments where Io can't help him. During Blade Fury, Juggernaut is unable to attack, making the bonus from Overcharge worthless. When he uses Omnislash, he's already invulnerable and untargetable, so Io’s defensive support becomes redundant. Instead of amplifying his strengths, Io's spells often find Juggernaut in a state where he can't benefit from them, leading to an awkward and inefficient pairing.
The lane itself might feel fine, using Tether's movement speed to set up a good spin. The trouble starts when the duo tries to make plays around the map. A Relocate gank can go sour if Omnislash doesn't immediately kill the target, leaving Juggernaut stranded. In teamfights, Juggernaut either uses his ultimate and leaves Io behind, or he tries to right-click with Overcharge but stays vulnerable to stuns. Since Juggernaut also has his own sustain with Healing Ward, the constant regeneration from Io feels less critical than it does for other cores.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 51.37% | 586 |
| Crusader & Archon | 47.94% | 1,212 |
| Legend & Ancient | 48.26% | 864 |
| Divine & Immortal | 49.37% | 316 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 48.81% | ▲ +0.4pp | 6,435 |
| 7.41d | 48.38% | ▼ -0.9pp | 63,991 |
| 7.41c | 49.26% | ▼ -0.6pp | 24,654 |
| 7.41b | 49.85% | — | 24,800 |
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Data updated Aug 17, 2026.